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TABLE OF CONTENTS SHADES AND SPIRITS 4 INTRODUCTION 8 How to Use This Book 8 OVERVIEW 9 A Paradox 10 The Past 10 The Present 11 The Future 11 Our Mandate 11 Our Organization 11 Administration 12 Department of Legal Affairs 12 Department of Support and Logistics 12 Department of Public Relations (Fundraising and Mercenary Outreach) 12 Stellar and Planetary Exploration Department (SPED) 13 Field Operations Guide 15 HUNTING THE WORD 17 Gone to Ground 17 Hunting the Word 17 Future Prospects 18 The Hidden Five 19 The Ruins of Gabriel 19 Jardine 20 Mayadi 21 Obeedah 22 Taussen 22 Other Blakist Bases 23 Columbus 23 Mundo Nublar 24 Ross 248 / Terrelibre 25 Long Baseline Facility-3 26 RWR Outpost #27 26 Gamemaster’s Section 28 Refugees of a Lost Cause 28 Spoils of War 29 The Swords of Blake 29 The Manei Domini 30 Gamemaster’s Section 30 COREWARD LEGACIES 31 States of Survival: Chainelane Isles 33 Lost Opportunities 33 Rondane 33 Haublan 34 Idrmarch 35 Ingvolstand 36 Syrstart 37 Fredotto 37 Vannes 38 Paran 38 Far Reach 39 Chaine Cluster 40 Gamemaster’s Section 40 The Barrens 41 Von Strang’s World 41 The Ragnarök Union 42 The New Oberon Confederation 42 Star’s End (Novo Cressidas) 43 Republic of the Barrens 44 Ferris Collective 44 Gamemaster’s Section 45Įscorpión Imperio 100687 200887 220887 150987 Gamemaster’s Section ANTI-SPINWARD EMPIRES Beyond Circinus Astrographical Overview History of the Region Known Dangers Current IE Operations Axumite Providence Overview Thala History Recent Developments Society and Politics Military-Industrial Complex Personality: Alemu Mengitsu Union of Samoyedic Colonies History Religion and Culture Government and Military St. Printed in the USA.Ĭonnection/INTERSTELLAR EXPEDITIONS/section00: TABLE OF CONTENTS Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Interstellar Expeditions: Interstellar Players 3, Classic BattleTech, BattleTech, BattleMech and ’Mech are registered trademarks and/or trademarks of The Topps Company, Inc., in the United States and/or other countries. Whether from this sourcebook or the gamemaster’s own imagination, these discoveries can become the ultimate villain, ally, or unique new setting for any type of BattleTech campaign! For use with BattleTech: Total Warfare® and the A Time of War: The BattleTech RPGTM Gamemasters and players can decide which of these groups and discoveries may actually bear fruit, and which are the misdirections left behind by the surviving leaders of the Blakist war machine. First introduced in Interstellar Players, IE’s operations have now gone truly universal, seeking answers and treasures not only from the lost and forgotten worlds of humanity’s distant past, but also the distant colonies and civilizations that have risen-and even fallen- beyond the boundaries of the Inner Sphere. Interstellar Expeditions: Interstellar Players 3 describes the organization and efforts of Interstellar Expeditions as it continues to search within (and beyond) human-occupied space in the BattleTech® universe.
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From the dead worlds within the borders of the Inner Sphere itself, to the distant, uncharted reaches of the Deep Periphery, IE relentlessly searches for the answers to mysteries dating back to mankind’s first ventures into deep space, while simultaneously watching for any sign of the zealots who so recently waged the most horrendous interstellar war in modern history.
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Once a disorganized collective of hobbyists and academics backed by the idle wealthy, Interstellar Expeditions has emerged from the fires of war to take up the mission once claimed by ComStar’s Explorer Corps: to search for the elusive hiding places where humanity’s enemies might have gone. Yet even as the Inner Sphere adjusts to a new sense of normalcy, questions remain about whether the Blakist threat is gone for good or merely hibernating. Nearly fifteen years have passed since the end of the Word of Blake Jihad and the rise of the Republic of the Sphere. INTERSTELLAR PLAYERS 3, A DEEP PERIPHERY SOURCEBOOK